Project Wish – Night Theme
February 9th, 2007
Another adventure theme for the game, this one is darker in order to give a nocturnal feel. It should sound a bit creepy, but not quite graveyard at night creepy. Read the rest of this entry »
February 9th, 2007
Another adventure theme for the game, this one is darker in order to give a nocturnal feel. It should sound a bit creepy, but not quite graveyard at night creepy. Read the rest of this entry »
February 5th, 2007
This is just one of many Project Wish pieces which are really just a rethinking of the main theme. I laced a chromatic wedge into the Project Wish Motive and changed the tempo, time signature, key signature, some harmonic progressions, and form to create an almost entirely new piece.
January 25th, 2007
This piece is a rethinking of the main theme. It, for the most part, follows the same form, harmonies, and melodies of the main theme but in a new time signature and a new mode at times. Hand drums were added to liven the piece up even more. Read the rest of this entry »
January 11th, 2007
Here is a mystery/adventure piece for the video game. The odd intervals and fast accompaniment should give the player a sense of things crawling around in the night. Read the rest of this entry »
January 11th, 2007
This theme is another reinvention of the main theme. A quicker tempo, a new time signature, a lively percussion accompaniment, and a more whimsical orchestration create a much different atmosphere than that of the Main Theme. Additionally, some new progressions were composed to create space and tension in between melodic phrases, and the entire B section was written in a major rather than phyrigian modality, further contributing to the adventurous mood. Read the rest of this entry »
December 29th, 2006
These 5 pieces are to be played by a trio of gypsies in the courtyard of Marr Vellis. Some of the trios are completely original while others draw on the PW Main Theme and the Marr Vellis theme. Read the rest of this entry »
December 20th, 2006
Marr Vellis is one of the most important places on the Project Wish map. As a large, highly cultured city built on a series of canals, this city will be an important hub of activity for all players. Read the rest of this entry »
December 16th, 2006
This quartet begins in A-flat major and quickly adds dissonance. The slight dissonance creates new chord voicings which are used through the rest of the piece. Read the rest of this entry »
December 12th, 2006
This piece focuses on voices entering in rounds. The entire opening 4 measure statement is repeated by each section of the string orchestra as they enter. The round eventually breaks, but call and response techniques still are used throughout. Read the rest of this entry »
December 2nd, 2006
This piece is a chaconne. I created an eight bar chord progression and simply worked on a few layers of melody to put on top. In the middle of this piece, the chord progression itself becomes the focus, as the viola part highlights the dissonances within the chords on top of downbeat pizz from the other sections. This piece features an “anti-climax,” that is, it reduces down to almost nothing in the middle rather than building towards a dramatic climax. Read the rest of this entry »