Posts Tagged ‘soundtrack’

Lyst – Sector 1 Music

September 20th, 2012

I began composing music for an independent video game called Lyst, which is a tribute to the style of the Myst games. Lyst is darker, taking place in an abandoned experimental facility on an asteroid hurtling towards the sun. The player awakes not remembering much about their circumstances, and must piece together clues to escape in time. Read the rest of this entry »

Fatal Frame

May 4th, 2012

An FX, samples, and drums based soundtrack to the trailer for Fatal Frame. Sounds come from the True Strike Tension pack for Kore Player, and a few other various sample packs.

Silent Hill

April 1st, 2012

A new soundtrack to the classic horror/survival game, Silent Hill. Orchestral sounds are provided by EWQL Symphonic Gold, electronics from Absynth, and a few bass tracks were recorded with my trusty Fender Precision Deluxe.

All You Can Eat – Medley

June 6th, 2011

Medley of music used for All You Can Eat. The music aims to capture the extraordinarily outdated style and thinking of the film’s characters through 80s synth pop and spaghetti western dramatic music.

All You Can Eat – Title Theme

June 6th, 2011

The over-the-top spaghetti western/80s glam metal and pop theme to the equally ridiculous film about a modern man with outdated fashion and delusional dreams of being a hot dog eating champion.

Halo Wars

February 28th, 2011

A few years ago there was a competition to score the Halo Wars video game trailer. I didn’t enter at the time, but I decided to finally make some music for it anyway. Here’s my orchestral/electronic score rendered using EWQL Symphonic Gold, NI Kore Player, and NI Kontakt Player in Sonar 8.5

Project Wish – Lonely Night

April 18th, 2007

This piano trio evokes the feeling of emptiness and lonliness. Although many of the themes are minor and depressing, there is a bittersweet quality to the music as if the time alone is introspective and relaxing.

Project Wish – Action/War

March 29th, 2007

Percussion, brass, WAR! This piece is designed to rev the player up for some truly epic battles. It’s tough to think of better music to listen to while charging into battle with a bunch of friends and allies.

Project Wish – Night Theme

February 9th, 2007

Another adventure theme for the game, this one is darker in order to give a nocturnal feel. It should sound a bit creepy, but not quite graveyard at night creepy. Read the rest of this entry »

Project Wish – Mystery

February 5th, 2007

This is just one of many Project Wish pieces which are really just a rethinking of the main theme. I laced a chromatic wedge into the Project Wish Motive and changed the tempo, time signature, key signature, some harmonic progressions, and form to create an almost entirely new piece.